String representation is the three coordinates: x y z

Namespace: Spherical
Assembly: SphericalLib (in SphericalLib.dll) Version: 1.0.5951.32246 (1.0.0.0)

Syntax

C#
public override string ToString()
Visual C++
public:
virtual String^ ToString() override
F#
abstract ToString : unit -> string 
override ToString : unit -> string 

Return Value

[Missing <returns> documentation for "M:Spherical.Cartesian.ToString"]

Remarks

Coordinates are written with a precision to reconstruct the same binary representation when read back in

See Also