Constant for the theoretical limit of the relative error of double precision numbers times two.

Namespace: Spherical
Assembly: SphericalLib (in SphericalLib.dll) Version: 1.0.5951.32246 (1.0.0.0)

Syntax

C#
public static readonly double DoublePrecision2x
Visual C++
public:
static initonly double DoublePrecision2x
F#
static val DoublePrecision2x: float

Remarks

This is, for example, the maximum relative error in the difference of two numbers, z = x-y.

See Also