Constant for the theoretical limit of the relative error of double precision numbers times two.
Namespace: SphericalAssembly: SphericalLib (in SphericalLib.dll) Version: 1.0.5951.32246 (1.0.0.0)
Syntax
C# |
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public static readonly double DoublePrecision2x |
Visual C++ |
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public: static initonly double DoublePrecision2x |
F# |
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static val DoublePrecision2x: float |
Remarks
This is, for example, the maximum relative error in the difference of two numbers, z = x-y.