Creates a vector from coordinates (x,y,z).
Namespace: SphericalAssembly: SphericalLib (in SphericalLib.dll) Version: 1.0.5951.32246 (1.0.0.0)
Syntax
C# |
---|
public Cartesian(
double x,
double y,
double z,
bool normalize
) |
Visual C++ |
---|
public:
Cartesian(
double x,
double y,
double z,
bool normalize
) |
F# |
---|
new :
x:float *
y:float *
z:float *
normalize:bool -> Cartesian |
Parameters
- x
- Type: System..::..Double
Coordinate of vector
- y
- Type: System..::..Double
Coordinate of vector
- z
- Type: System..::..Double
Coordinate of vector
- normalize
- Type: System..::..Boolean
The flag determines whether vector is normalized.
See Also