Maximum number of characters in text descriptions Whenever character arrays are used to keep the text description of a trixel, they must be exactly eMaxNameSize characters long

Namespace: Spherical.Htm
Assembly: SphericalHtm (in SphericalHtm.dll) Version: 1.0.0.0

Syntax

C#
public const int TrixelNameLength
Visual C++
public:
literal int TrixelNameLength
F#
static val mutable TrixelNameLength: int

See Also